Friday, September 3, 2010

E3 gameplay intro vid


another quick vid setting up the demo at this year's E3, I had my hands on most of the npc's in this trailer at one point or another for either their creation or polishing work, and agian the dreaded versions of the player character.

Wednesday, September 1, 2010

POTC, Armada of the Damned, boss gameplay


 Above is a link to some gameplay of the game I'm currenty working on at Propaganda games in Vancouver right now. In this video I worked on the modeling and texturing of the Crab boss, as well as portions of the "dreaded" player character.

skull face sculpt

having some fun in Zbrush

ram guy

some newer-ish personal stuff,

misc illustrations

misc illustrations

misc illustrations

Board illustrations

hi rez hand

hand for the tv series Sanctuary, used for vfx work

Irish Merc

another character I really enjoyed working on, as I had a lot of creative control of the design

Dirty Jungle Rios

model, texture, shading, hair

more dalton

AO2 Dalton

model, texture, shading, hair

AO2 boys

model and texture of Rios (right)

Monkey

I loved working on this guy,
 concept by Gil Rimmer

Tony Hawk Turkey suit


concept by Gil Rimmer

Boris (Tony Hawk)


concept by Gil Rimmer

Tony Hawk Characters

various characters for Tony Hawk Production
concepts by Gil Rimmer
another oldie

old mech

old unfinished wip